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Game Design and Development
Degree and Certificate Requirements
2009-2010 Catalog

Associate of Applied Science

The Game Design and Development A.A.S. Degree prepares students for a broad range of careers in the Gaming industry, as an independent game developer, computer programming or multimedia graphics. Students will develop 2D and 3D digital modeling, digital animation, and programming skills using an industry standard gaming engine. Course electives allow students to gain experience with digital sound editing, 2D game development and additional 3D modeling.

Graduates of the Game Design and Development program may also elect to work in programming, multimedia, or graphic design capacities.

Note: Because gaming technology changes more rapidly than that in other fields, GDD students may be required to upgrade their PCs during the course of their program. Also, as U.S. game studios tend to be concentrated in specific cities, GDD graduates may need to relocate to pursue a career in this field. Information on game studio locations is available via the International Game Developers Association Web Site www.igda.org.

General Education Courses (16 credit hours)
MAT 121 College Algebra 4 credits
ENG 131 Technical Writing I 3 credits
COM 115 Public Speaking OR  
COM 125 Interpersonal Skills 3 credits
BUS 120 Introduction to E-Commerce OR  
MAR 216 Introduction to Marketing 3 credits
CIS 118 Introduction to Computer Applications 3 credits
Required Courses (44 credit hours)
Semester 1 (15 credit hours)
MGD 111 Adobe Photoshop I 3 credits
CSC 119 Introduction to Programming 3 credits
CSC 126 Game Design and Development 3 credits
General Education Courses from list:
Recommended:
CIS 118 Introduction to Computer Applications 3 credits
One additional course from list3 credits
Semester 2 (14 credit hours)
CSC 154 Introduction to MS Visual Basic .NET (OOP) 3 credits
CSC 160 Computer Science I: (JAVA) 4 credits
MGD 112 Adobe Illustrator I 3 credits
General Education Courses from list:
Recommended:
MAT 121 College Algebra 4 credits
Semester 3 (16 credit hours)
CSC 161 Computer Science II: (JAVA) 4 credits
CSC 200 Game Programming I 3 credits
MGD 152 Digital Animatics 3 credits
MGD 153 3D Animation I 3 credits
General Education Courses from list:
One additional course from list3 credits
Semester 4 (15 credit hours)
MGD 163 Sound Design I 3 credits
CSC 227 3D Game Programming 3 credits
CSC 228 Game Scripting 3 credits
CIS 287 Cooperative Education 3 credits
General Education Courses from list:
One additional course from list3 credits
Total 60 credit hours

Course Descriptions | Degree Requirements





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